+more storytelling games
This game is inspired by the ‘cube of emotions’ that was developed by Goleman (1995). In the ‘Cube of joy’ (Theodosakis, 2020), each of the dice’s surface is inscribed with a positive emotion, Joy-pleasure-excitement-laughter-love-surprise. Rolling the dice, the child refers to an incident associated with that particular emotion, as the one written on the visible side of the dice.
Suitable for children aged 4-6 years.
Time to play: ~30min
The Benevolent Giant - download
The students, with the help of the teacher, come up with a story about a benevolent giant, and role play it all together. The objectives of the game are: To recognize their emotions throughout the whole story. To use the technique of freezing the scene, and record the emotions of the giant, in every scene. To develop problem solving techniques. To gain empathy. To collaborate as a team. To express themselves through art.
Suitable for children aged 6-8 years.
Time to play: ~45min
- Storytelling
- >30min